SketchUp Training

Architecture - Design - House Extensions - Loft Conversions - Barn Conversions - Renovation - Refurbishment - Planning Applications - Building Regulations - New Build

Google SketchUp is a 3D modelling software for design professionals.

Upon completing a Dylan Morton Design Google SketchUp or Google Earth course the software will appear more accessible and intuitive, allowing you to model in 3D quickly and accurately. Using 3D models, you and your clients can make more informed decisions, it helps communicate your projects, and enables you to share your  ideas with colleagues and clients.

I offer training courses for all skill levels from beginner to advanced in fields such as Architecture, Interior Design, Woodworking and Shop Fitting.

If you cannot see a course that suits you, then please contact me and I will happily create a tailor made training course for you. From a 90 minute session through to a 2 day course, all your SketchUp training needs can be fulfilled.

Dylan Morton can conduct Google SketchUp classes for your entire staff, you personally, or I can tailor a specific program to address your exact requirements.

Training can take place in your home, offices or via our on-line training facilities. We tailor our training to fit around you.

Benefits of Training with Dylan Morton Design using Google SketchUp

Hands on Training by Highly Experienced GSU Trainers

Fully adaptable training package to level you up quicker

Guaranteed results from a Dylan Morton Design one day course

Full on-going support

Google SketchUp certificate of competence

Available Courses

Google Sketchup Essentials One

Google Sketchup Essentials Two

Google Sketchup Advanced Skills

Google SketchUp Essentials One

Overview

Visualising spaces in three dimensions is critical to the success of the design of architectural spaces. The interplay of light, colour, space and form make exciting spaces function successfully. Traditional methods for exploring these issues are very labor intensive. Use of computer software has enabled quicker and sometimes more accurate study of models to be generated.

Course Objectives

SketchUp enables you to draw using a familiar pencil and paper paradigm in a software context. The SketchUp Essentials 1 course provides students with an excellent choice for beginning to learn to use SketchUp. This course is designed to provide students with little or no 3 dimensional drawing or SketchUp experience, but who want to start to create 3 dimensional models using SketchUp.

Prior Skills

To be successful in this course, you should already be able to: • Define fundamental geometric terms including: polygon, parallel, perpendicular, axes, and arc. • Define 3-dimensional drawing terms including: rendering, field of view, and point of view. • Demonstrate mouse skills including: double-click, single-click, drag, and right-click.

Upon completion of this course, you should be able to:

• Create 2 dimensional geometry (in a 3 dimensional or 3D environment)

• Maintain coplanar geometry

• Create surfaces from lines

• Create surfaces from circles

• Generate surfaces from polygons

• Generate surfaces from arcs

• Create surfaces from freehand curves

• Demonstrate stickiness of geometry

• Create 3 dimensional geometry

• View a model in 3D

• Create surfaces from lines in 3D

• Demonstrate stickiness of geometry in 3D

• Alter a model using built-in Styles from Google 3D Warehouse

• Connect and generate forms

• Lock an inference

• Generate forms quickly

• Restore a surface

• Create a model, step-by-step

• Mirror a model

• Create an array

• Apply Materials

• Create 3D Text

• Import component model

• Position and export models to Google Earth

Google SketchUp Essentials Two

Overview

Visualising spaces in three dimensions is critical to the success of the design of architectural spaces. The inter- play of light, colour, space and form make exciting spaces function successfully. Traditional methods for exploring these issues are very labor intensive. Use of computer software has enabled quicker (and sometimes more ac- curate) study models to be generated and explored.

Successful integration of modeling software within an architectural practice hinges on how well the computer information can be used, not only inside the computer (to other software packages), but also outside the com- puter to communicate to clients and review agencies. The output from your SketchUp computer models may be rendered in many different ways; from straight computer printouts, to raster images for retouching with photo editing software, to vector polygon graphics reworked with illustration software, to producing accurate perspec- tive underlays for developing hand renderings.

Course Objectives

SketchUp enables you to draw using a familiar pencil and paper paradigm in a software context. The Sketchup Essentials 2 course is designed to provide students with an excellent choice for learning to use SketchUp to build up a three dimensional model from surfaces defined by the edges that are drawn. This course is intended for students with basic experience with SketchUp, and who want to create efficient 3 dimensional models using

Prior Skills

To be successful in this course, you should already be able to: • Define fundamental geometric terms including: polygon, parallel, perpendicular, axes, and arc. • Define 3-dimensional drawing terms including: rendering, field of view, and point of view. • Demonstrate mouse skills including: double-click, single-click, drag, and right-click (context-click). • Demonstrate proficient use of the line (pencil), move, erase, orbit, zoom, and select tools in SketchUp. You will need a basic 3-button scroll wheel mouse to use SketchUp efficiently.

Upon completion of this course, you should be able to:

• Demonstrate stickiness in the model

• Use Groups and Components to isolate geometry

• Know the difference between a group and a component

• Create a component

•Demonstrate component behavior and how to edit a component

• Create component nesting for efficient modeling

• Demonstrate the effect of scaling on similar components

• Understand the Component browser

• Browse for and download components for Google 3D Warehouse

• Swap (reload) components in a model

• Combine components to create a model in Google Earth

• Locate a site in Google Earth

• Import the site to SketchUp

• Insert a component from a file

• Model from a Photograph

•Photomatch

• Texture Tweaker

• Understand the Materials browser

• Use the Follow-me tool

Google SketchUp Advanced Skills

Overview

SketchUp is a powerful tool for communicating 3D design concepts in professional work flows. The advanced topics course is designed for experienced SketchUp users who want to investigate advanced topic areas includ- ing working with CAD, creating curved surfaces and employing advanced presentation techniques for SketchUp models. Detailed instruction in the use of Google LayOut for print presentations is provided. SketchUp’s strength is its ability to integrate with other systems. Participants will be given a thorough review of the entire design envi- ronment.

Prior Skills

To be successful in this course, you should already be able to: • Define create basic geometric forms, including polygons, arcs and use more advanced features such as the FollowMe tool and Texture Tweaker. • Use Groups and Components to isolate geometry, know the difference between a group and a component and understand component inferencing behavior and how to edit a component. • Create materials and use the materials browser and libraries. • Understand how to apply SketchUp Styles. • Users should also have basic familiarity with use of LayOut for creating presentations. We recommend that participants in the advanced topics complete the Essentials 1 and 2 courses and have sev- eral weeks of modeling experiencing with SketchUp prior to enrolling in this course. We do not recommend that students attempt to complete the course immediately after completion of another SketchUp training class. You will need a basic 3-button scroll wheel mouse to use SketchUp efficiently.

Upon completion of this course, you should be able to:

• Import and Export CAD

• Entourage and Share models with 3D Warehouse

• Understand and employ existing Ruby Scripts

• Create and manipulate Curved Forms

• Photomatch from multiple images and integrate a model into a site photograph

• Leverage Advanced Presentation Techniques

• Show off a model in Google Earth

• Understand photorealistic rendering options

• Make compelling presentations with Google LayOut

• Understand the uses of the Section Tool

• Efficiently organize groups, components, and layers to increase model performance

Training Enquiries

Contact Us